Hello SW community. I'm fairly new to surfacing with SW, but eager to learn! I'm modeling on a dust pan concept (for a school project) which looks something like the photo attached (the part is symmetrical along the middle). I've tried to model it using a loft and a boundary, but no luck yet. Does anyone have some insight on how to best model something like this or can point me to some tutorials that might help?
Thanks a ton Solidworks community!!
Hehe you need Paul Salvador his a surfurer i mean surface wizard,