Shane Kozlowski

move/copy bodies wrecks weldments

Discussion created by Shane Kozlowski on Oct 25, 2016
Latest reply on Feb 8, 2019 by Tony Vitale

I have submitted this to my VAR already, just want to know if anyone else has this issue. when you take weldment members and move/copy them and then use the trim feature on them it (A) takes weldment physicality away from the remaining solid bodies (B) seperates the created bodies from others that should be of the same cutlist item which were made by another feature...



Create a vertical member and linear pattern it 3 or 4 times, and then move/copy it 3 or 4 times. Run two horizontal members through all of the members made and trim/extend the vertical members out of the center, to separate the member into two pieces. You will notice, those members created by the linear pattern retain weldment physicality and populate into the same cut list item. Where as those created by the move/copy bodies feature lose their weldment physicality (shows up as a folder under weldment cut list rather than the weldment symbol) and are populated into a separate folder than their brothers made with linear pattern.