I have what I thought was a simple animation. But it is turning out to be a huge challenge for me. I have a Cylindrical shaped assembly, and all I want to do is for it to spin on it's axis 360 degrees, 1 rotation, at a dimetric perspective. If i start out in the dimetric view, and then use the animation wizard, it seems to rotate on some alternative axis. Never the less, it goes all wonky. If i start in the front view, and apply the same method, it does fine. But I don't need it to rotate in a front view, i need it to be dimetric. So, I thought to add a camera. Wrong. The animation wizard supersedes the camera. When i click on the wizard's keys that it has placed and select my camera, then it doesnt spin. It tried adding a motor, this doesn't work at all either. I am in a crunch for time, as my boss is breathing down my neck. Any help with this would be great!