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JSJohn Stoltzfus14/09/2016

In the now famous   thread asked me to explain the process of creating abstract art using SW

Former SW CEO Bertrand Sicot and former VP of Product Marketing & Management Fielder Hiss - Holding a print (His & Hers) that I sent to them in the summer of 2012

The following images were all created using SolidWorks as the drawing tool - These are not renderings, just screen shots saved as a high res jpeg

Waves -

In Another World -

The Straw That Broke The Camels Back -

Water Lillie's -

Inner Feelings -

In recognition of finding a "New" or different approach using SW, SW Corp gave me and my wife an all paid trip to Orlando, FL for SWW 2013 - still grateful for that experience...

To see a slight blurb watch - (Bertrand mentions and shows the art at about the 19 min mark)

Of course using SW you need to start with a part and that part can be anything from a Car Tire to just weird shapes and the trick is to add additional cuts (spline) and then make some surfaces transparent and some not ect, the more surfaces I had the more color I could put in, like I used Split Line Curve Feature a lot, draw weird shapes and do the split line then insert a picture, could be any picture, then I adjusted the lighting and transparency to get the color combination of what I wanted.  Then I would take that part and insert it into an assembly, sometimes multiple times, then I would create different planes so I could insert lines which I used for circular patterns and depending on the line angles and the amount of pattern instances creates an entirely different view.

The other thing I did a lot was create the pattern and then apply a cut in the assembly level and it depended a lot where the cut was made to what effect it could have to the final image.

One part can literally create hundreds of images using a single part, by creating linear or circular patterns....