I have the "reverse mouse wheel zoom direction" checked and occasionally it goes the wrong way.
It is not a big deal, but I am constantly like wrong way SW!!!
I think I figured out why. My cursor was below or above the viewport when I rolled the mouse wheel.
Has anyone else noticed that if your cursor is outside of the viewport the zoom direction will not be reversed??
Sarah, is this just a SW2016 thingy? I haven't seen it in SW2015 because I gave it a try once and went back.
Steve C