Hi there,
I am struggling with the lighting part of Visualize unfortunately. I have attached two renders that I did with Blurred studio (looks very glowy and no hard reflections) and High Contrast (cant get any reflection on front face)......and the 3rd is one that I did with photography. I am trying to get the lighting to be more like this or better.
Its a high gloss plastic USB charger (only half finished in Solidworks) and I cant get any reflections on the front face whatsover, like the hard gradient like on the front face of the photography/photoshop image.
Is it possible to create direct reflections on faces and bodies and follow them etc? Thanks.
Hi Alex,
yes, it seems to be a little bit difficult... high gloss plastic and chrome are always "sperrig" as we say in German.
I modeld a solid with a not-planar face, and tried. For me the best results are given, when an environment with some structure in the roof was used. Find the attached picture for an example. I used a environment i found *elswhere* in the web. It's a HDRi from "by zbyg". You should find it via google.
Greetings, Heiko