AnsweredAssumed Answered

Animator buggy and practically unusable

Question asked by Matt Graves on Aug 21, 2008
Latest reply on Aug 23, 2008 by Basil Gello

This is probably more than a vent than a question, but is anyone else having issues with the animator? I find that it's almost unusable for the following reasons:

1) Constantly updating keypoints seemingly independant of my actions - ususally "updating" them to postions I don't want.
2) Unpredicatable behavior of limit angle/distance mates - constantly flipping alignment unbidden.
3)Slow overall performance.
4)Saving assembly at a point when you're happy with the assembly, only to have it update and blow it all to hell.

Is anyone using anything different to get their animations done?