Can someone offer the benefits of using Multi body part over an assembly
Just need a bit of a option on what you think is the better / preferred method.
I have always used the Assembly function to build the models, either top down or bottom up.
In the main I already have the parts made and just add / constrain in the assembly, however occasionally I make the parts in the context of the assembly.
I haven't had to do any multi body parts and want to know if their is any advantage in using this method over using the assembly.
Will I be able to get a BOM like in an assembly from a multi bodied part, our parts are all unique and made here so no stock items.
This is a screen shot of something I have just done.