Has anyone been using Animator / Motion Studies in 2008 on
64Bit Vista?
I have a medium copmlexity motion study that refuses to allow me to put in the mating distances I want. The initial rebuild allows the part to move to the correct position, but then a very persistant and annoying dialog (that cannot be turned off) says that due to model updates the parts cannot be moved to the requested positions and wants to know if I want to update (screw up) my animation or not.
Either way I answer the question the parts move to an eroneous position...
IMHO Animator is a huge pile right now... Motors, Distance Mates, angle Mates, Constant Rebuilding of the timeline.... makes it nearly impossible to use.
A Trick for those trying to create a precise rotary motion that passes zero/360:
ie. Multiple revolutions without motors
When crossing the zero/360 mark zoom way into the timeline so you can see one frame step. Create a zero degree step then one frame later create a 360 step.
This will essentially snap the part all the way back to zero/360 in step so you won't see it... Then you can put in the angle you want...
Good luck... I know I'm beyond luck right now...
I have a medium copmlexity motion study that refuses to allow me to put in the mating distances I want. The initial rebuild allows the part to move to the correct position, but then a very persistant and annoying dialog (that cannot be turned off) says that due to model updates the parts cannot be moved to the requested positions and wants to know if I want to update (screw up) my animation or not.
Either way I answer the question the parts move to an eroneous position...
IMHO Animator is a huge pile right now... Motors, Distance Mates, angle Mates, Constant Rebuilding of the timeline.... makes it nearly impossible to use.
A Trick for those trying to create a precise rotary motion that passes zero/360:
ie. Multiple revolutions without motors
When crossing the zero/360 mark zoom way into the timeline so you can see one frame step. Create a zero degree step then one frame later create a 360 step.
This will essentially snap the part all the way back to zero/360 in step so you won't see it... Then you can put in the angle you want...
Good luck... I know I'm beyond luck right now...
Basically, I can change it to whatever I want, and it always rebuilds back to the same wrong value.
I agree with your assment of the current state of the software - it's practically un-usable. I'm to the point where I think I'm going to remove animation from the list of services I provide for my clients. It's not worth the effort.
Just out of curiosity - how long have you been using the Del 690? I have an old Dual Xeon 32bit WinXP machine, and it's painfully slow. I was wondering if the Dual Quad Cores make a huge difference.
Thanks,
Matt Graves