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EBElizabeth Bailey14/04/2008
Hello again SolidWorks world -

Here are two more questions about wall textures - specifically editing the scale of wall blocks to real time and editing the point of origin of an applied texture.

I have attached a part file to show my problem. I have applied the wall texture blocks to my wall body. However, at the smallest scale allowed by the application, the blocks still appear more than twice the size of a real 8x8x16 cmu. (I've attached a part file and I left a couple of guidlines in place that show a 16" span in comparison to how the blocks are appearing in my part.)

I reduced the scale feature down to it's smallest allowable point and can't make that go any further. I am at a loss as to how to make the scale on this real. Can anyone help me with that?

Also, I can't figure out how to control the point of origin of the application/texture. I need to "build" the wall from the ground up, but the blocks don't appear with the spacing I need. Help with that, too?

Thank you all!!!!

Liz