This means that I want the axis Z to bee X, Y to bee Z and X to bee Y.
I would like to have the X axis as the RUNNING direction and Z as UP direction
Is this possible?
How do I do?
I need to do this in general not only sketch mode.
Unfortunately this messes all kinds of stuff up like the shadows and reflections in scenes - the above mentioned 'normal to view' - plane sizes.. ect..Jim Wilkinson wrote:
The general procedure to change your default orientation
Hello SW people!
Has there been any progress i the coordinatesystem area yet?
I asked how to change the orientation of it a couple of years ago...now the release of SW 2010 i knocking on our doors.....
How many years will it take?
Best regards
Jimmy Sacklin
ABB AB, Sweden
Ugh I just ran into this issue as well. I don't see why they couldn't fix SW. It is an interface problem, not a model problem right?
If Z is set to up in the model, when I choose the Front or Right planes and press the Normal To button, make sure that Z points up on the display! This doesn't affect the model file.
This orientation dates back to Rene Descartes, whom the cartesian coordinate system is named after (the guy that invented it). So I guess you can say this is the way it has always been from day one. It is what is taught in every math, geometry, trigonomtry, drafting, engineering... class I am aware of. Asking a French owned company to disown one of their favorite son's invention (amazingly, it took someone almost 2 thousand years to tie geometry & algabra together), and to go against the previous mentioned disciplines may be asking a bit much.
I noticed in another thread somebody is complaining because they don't like the fact SW does not allow you to project a line onto a plane that is perpendicular to the sketch plane. It has nothing to do with SW, or even the French, it is a simple fact of geometry that the result is not a line, it is a point, ergo you cannot do it, to get this line into the plane you need an equation to transfer this line definition onto the sketch plane.
The general procedure to change your default orientation is as follows:
1) Open a new part.
2) Bring up the view orientation dialog (space bar) and pin it.
3) Double click on *Front to put it in a front view.
4) Single click on *top and then hit the Update Standard Views button (middle one on the top of the view orientation dialog).
5) Click Yes to confirm the change.
6) Rename the default plane names as desired.
7) Save your part template if you want all of your new parts to follow this scheme.
Repeat the procedure for your assembly template.
You can set your default orientations up any way that you want; the above procedure will set it up to use the standard "Z-up" coordinate system that a lot of other systems use.
I hope this helps.