pls see the attachment is given below
Did you created them via pattern OR each is made with separate sketch?
It looks like the Fill Pattern was used, in which case adding the fillet to the seed 'buttons' and including the fillet in the Fill Pattern should do the trick. Having said that, sometimes patterned fillets present a problem.
BFBF, you've got a couple of options depending on what you want to fillet.
if you want to fillet the top-face or the normal edges but not both, then in the fillet dialog use the normal edges or coplanar faces button little pop-up selection tool
If you want to fillet all faces and edges on the pattern features, then in the fillet dialog under items to fillet, select the pattern features from the feature manager tree (not the graphics area). This will apply the fillet to all edges of the patterned features
Otherwise, Kevin's advice about applying the fillet to the seed feature of your pattern is the way to go.
But taking a step back, it's important to consider what the benefit is of having dozens of tiny blends on these little features. You're going to drive up your rebuild times and chances are, they're going to be worse than useless to the machine shop that cuts the tool. They may not even use CNC to to do this kind of finishing, instead using bead blasting or polishing and grinding for this. I'd try using a general note in a drawing to break all sharp edges, or if you want the surface to appear smoothed on these bumps for rendering purposes, you can apply a blend radius to an appearance.
Retrieving data ...