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Subassemblies Missing Faces in Camera View

Question asked by Val Blant on May 15, 2016
Latest reply on May 17, 2016 by Val Blant



I could really use some help with this problem. I have an assembly, which looks like this:

03 Assembly by itself.png


When I look at it in the parent assembly, it already looks worse:

04 Subassembly in assembly.png

Note that the thread on the jack are now showing, even though it fits entirely inside the vertical tube! Is this a bug?


Now, if I create a Camera and look at my top-level assembly through it, this is what I see in "Shaded with Edges" mode:

01 Shaded with Edges.png.png

Note that the ledger head now looks transparent, but only if looked at through a Camera.


And now turning off the edges in "Shaded" mode:

02 Shaded.png


Now the ledger head is missing entirely! None of the faces on that body are shown, which is also the way it appears in the animation that I am trying to produce.


I also noticed that other sub-assemblies that I did not author have the same problem. For example, note the transparent lifting bar:

05 Another Assembly.png


Am I doing something wrong, or is this a bug?


Any thoughts would be appreciated.