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Concave Mirror Final Render

Question asked by Tobias Pasciolla on Apr 7, 2016
Latest reply on Apr 8, 2016 by Alen Topic

Hello,

 

I am trying to test a specific rendering scenario (in Render Tools) when using the mirror appearance (under "Glass" in materials). I've applied the "Mirror" appearance to a flat surface and a concave surface. So, in reality, the flat surface would act as a standard mirror, and the concave surface would act as a magnifying mirror. When I'm applying these materials to their respective surfaces, will the final render take note of the concave surface and make the concave surface act as a magnifying mirror? Or does it ignore the concavity entirely?

 

I've attached the SLDPRT file for reference, as well as a sample render of how the different surface mirrors react to that particular scene ("Traffic Lights").

 

Thank you,

Tobias

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