Hi All,
When we rotate a part about an entity, is there a way we can rotate the part to a specific value like 15, 20 or 30 degrees? Right now I only see that we need to select a entity and manually rotate the part. The manual rotation does not help in a perfect rotation to the position we want. Any advice please?
If I use the option to rotate by Delta X,Y,Z, then the rotating part just flies away to some other location, far from other parts.
Regards,
LS
How are you rotating the part? You can use the "Move with Triad" option and then key in the angle value using Rotate delta X Y Z