4 Replies Latest reply on Feb 29, 2016 2:55 PM by Glenn Schroeder

    Offset entities in a 3D sketch

    Rob S.

      Is it possible to use the offset entities feature on a 3D sketch? Below is my sketch, I was hoping to just use the offset feature to duplicate it 8 times.

        • Re: Offset entities in a 3D sketch
          Doug Kuhn

          The problem with offset sketch entities is that it's a 2d command only.  there is no way to show which direction you want it to go.  so my suggestion is to make a surface that uses this sketch as your edge...then offset your surface.  this will allow the sketch to get larger or get smaller.  or do multiple sketches that are offset and use projected curves or composite curves.

          • Re: Offset entities in a 3D sketch
            Glenn Schroeder

            What type of feature are you creating with this sketch?  If you're creating a body can you create one instance and them pattern the body?

              • Re: Offset entities in a 3D sketch
                Rob S.

                I am using the sweep feature. These will be lines of tube/pipe

                  • Re: Offset entities in a 3D sketch
                    Glenn Schroeder

                    Rob S. wrote:

                     

                    I am using the sweep feature. These will be lines of tube/pipe

                     

                    Then creating the first sweep and patterning the body should work fine.  And by the way, if this is something you'll be doing often I'd highly recommend creating your pipe/tubing profiles and saving them as Library Feature Parts (.sldlfp files).  That will allow you to create bent pipe (or tubing) with the Structural Member function on the Weldments toolbar without the need to re-create the profile new every time.  It will save a lot of time, and has the added benefit of automatically creating the tubing length as a cut list property.