I am trying to create Fluid Flow animation inside SolidWorks Composer. While this is quite simple to do on an straight part like a straight pipe, it gets a bit tricky for curved parts.
What I do(from what I learnt from a number of videos from YouTube) for straight parts is that I apply a texture on the part and then through Textures Workshop move the texture at different time instants using Texture Translation Mode. But when I do the same for a curved part it gives results that does not look proper, however, it is correct as per the options selected.
So I was wondering whether there is any workaround to achieve Fluid Flow animation along a curved part in SolidWorks Composer.
Please find attached Composer file, "test.smg" and its video output, "test.avi" and "straight.smg" and its video output, "straight.avi".