I have added a texture onto a part within my assembly animation. This part moves from one location to another. How to I apply this geometry to the part so that it moves along with it?
I am a little confused by what exactly you are trying to do. If you applied a texture to a part it is going to move with your part. Then you say apply this geometry. So did you create geometry you are using as a texture or did you apply a texture to a part? Can you attach some screen shots of what you are referring to so we can better advise you?
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