The subject kind of says it all but I can't figure out how to create simple lights in Standard. Am I missing something or do you need to pay for the create lights, which I think probably makes this a worthless add-in for most.
Photometric Lights (Point, Spot, Directional) are available in Visualize Professional. However you can easily create primitive objects within Visualize (planes, spheres, etc) and then apply an emissive appearance to them to easily add lighting effects to your scene. These are faster to render than Photometric lights and this process is available in both Visualize Standard & Professional.
Please note this emissive plane technique will only work in Accurate mode in Visualize 2016 & 2017. We have some awesome new surprises in Visualize 2018 for Fast mode, so stay tuned.
As far as I can see, a Visualize Professional license is required. Kind of pointless, really.
It left a sour taste with me, after spending time learning the package then the big disappointment of finding out no spot lights. First part was black anodized so you know how important the spots are, had to go back using Photoview.
Have you read David Randle's suggestion near the bottom of this thread? Applying emissive appearances to objects in your scene (plane, sphere, etc) are actually faster to render than using the point/spot/directional lights Visualize Pro.
"You can create emissive objects in all versions of Visualize which actually render faster than photometric lights. there is no limit to the number of these you have in Visualize and they are easy to control. I'm sure you can accomplish what you are looking to do with this functionality."
Using this technique, you actually turn off the HDR (environment) by setting the 'Brightness' to 0.0...and thus relying only on the emissive planes to light your scene.
I think you will be very happy with the results of this technique. Here are a couple examples i created in Visualize Standard, applying an emissive appearance to a couple planes made in Visualize...using them as a bounce card like you would in an actual photo studio. These are more dramatic effects, but you can get the idea:
Yes, I tried that and it is fine if you are modeling cars that do not require highly defined features. A small part that is totally "flat/matte" black anodize requires spot lights to delineate radius on the edges and some depth from "odd" angles of illumination to make it catalog photo ready.
There must be something about emissive materials that I've not grasped. I tried to set up a model, turn down brightness to 0 and added a couple of planes with a emissive material but fail to get anything out of it. By turning down the brightness it also kills all light in the scene, despite multiple planes with emissive material applied to them, and providing me with a completely black model swallowing all light there is. It does not behave as I expected...
In my previous experience with rendering software, this was a rather uncommon phenomena and a material/model that "kill" all light generally indicated something really wrong with how one set up the material for the model. But now with these rather few settings in the material tab, I've tried to change them all without any success and still remain unable to utilize emissive materials as light sources in Visualize :/
Are you trying to use emissive planes in Fast mode?
I generally find i don't need to create photometric lights (point, spot etc) in Photoview as i can usually get by with rotating the environment/ changing the environment brightness or the whole environment for a different HDR. Where i do need to add lights i generally apply a light appearance to a part and make sure that i have a shade/reflector to make the effect more realistic.
Product Matrix is here SOLIDWORKS Visualization | Visualize Matrix | SOLIDWORKS
If you want to add a Spot, directional, point or sun light then yes you need the paid for Visualize Professional license
Also worth looking at HDR light studio integration, although i am unclear from the release notes/ matrix whether the pro version is required for this as there seems some contriadiction and again it would be an additional cost.
Thanks. I already tried changing the brightness and such. The model is of an optical system so I can't just give them a lighted appearance so I'll try rotating the environment.
Purchasing an add-in or new license is a non-starter since I can already do all of this in SW. I was hoping that this program would be a little faster and easier.
Importing them would be OK, as long as I could edit them afterwards. But I was expecting to create new ones. But it sounds like that this only available in the pro version.
Can you guide me how to make these objects and control them?
The HDR Light Studio plug-in is available in both Visualize Standard & Visualize Professional. Please visit this link to download and install HDR Light Studio:
Lightmap - HDR Light Studio
I use it quite often, especially when i need very specific lighting or highlights on my model.
We are working closely with the HDR Light Studio guys to update our existing Bunkspeed plug-in for the new SOLIDWORKS Visualize product line. Shouldn't be long now!
Since I really only need to do high quality renderings once a year or so, and SW can do pretty much everything I need, purchasing something isn't in the cards.
You can create emissive objects in all versions of Visualize which actually render faster than photometric lights. there is no limit to the number of these you have in Visualize and they are easy to control. I'm sure you can accomplish what you are looking to do with this functionality.
That's something that I'll have to try. Thanks.
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