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Exporting solidworks model to 3ds max with lower poly count.

Question asked by Peter Kniep on Jan 29, 2016
Latest reply on Jan 29, 2016 by Chris Dordoni

Hello everyone, I am trying export a solidworks model which is eventually going to be rendered into a "gaming" type software. We are trying to export the file in solidworks (likely step format) and then import into 3ds Max software. From there it needs to be under a 40,000 polygon count to be imported into a design software engine. Is there a direct way to simplify some of the detail in solidworks to be more a shell than a highly detailed assembly when exported?