Solidworks composer ships with a useful samples folder - q.v. <install dir>\ Samples\3d tools\. Along with screwdriver, wrench, and pencil, that folder includes a hand_left.smg.
That sinistral smg file has kinematic links to position the fingers. A nice study in child-parent, gizmo, and pivot setup.
To make this poser model more useful for those in a hurry, several views are set up with the fingers posed.
As a self-tutorial, I used drag-and-drop to sprinkle their (3ds.com) views along the time line. I then added my camera views and saved the attached avi.
What I learned:
- Kinematic links are pretty spiffy for some stuff. This animation would be challenging to do in SW15 in less than 10 minutes. I think it was less than 5 in Composer and - I don't think I would be called an expert with Composer.
- Composer avi generation is very fast (compared to SW15) even with a Microsoft codec. The avi compared to smg playback is relatively good given the codec.
- Drag-and-drop of views onto the time line in order to make an animation is great for instant gratification. Very soothing for those just starting out.