Want to create an animation that sections two sides of an assembly at different times.
within an animation you only have the possibility to use one actorset of geomtry to create an cutting plane.
But there is a Workaround.
Create copys of those geometry actors which has to be cutted. In the first animation scene, use the first set with transparency 255 and the second set with transparency 0.
In the second Scene vice versa.
I hope it helps
Thanks for the response. Basically I want to have the first section cut show one side of the inner contents of the truck, and the other cut show the opposite side. This will require that I cut the box as well as all the contents of one side of the box then vice versa. If I create copies of the geometry actors, in my assembly tree I will have the original and the copies and then I simply apply the cuts to different actors of the same part?
If I am following what you are trying to do you may be able to do it with a cutting plane on the left and one on the right. Then instead of involving the contents on either side just fade them in and out when needed. There would be no need to include them in the cut since you don't need them cut you just dont want them seen. Is this correct?
Yes you are correct. I don't need the inner contents cut only the outside box part. I thought in animation mode you can only cut one plane?
To be safe yes I would stick with this rule. I am just saying you would only need to make a copy of the outside box. Actually the way I would do it would be to have a full outside box, left side box, right side box, so 3 separate parts. I would then fade these in and out and not even use cutting planes in this situation. While you could use a cutting plane you would still need your part copy. Hope this helps a bit.
The way Dirk recommends is a good workaround but depending on number of parts could be time consuming. Depending on your post production I would just make two separate videos and edit them in your media software.
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