I would like to fill this pan with water and have a part of that water that I could suppress.
Perfect ...... Thanks!
Kevin Chandler wrote: Hello, Create a plane offset down the distance from the top lip.Create a sketch on this plane and convert the perimeter entities.Extrude a boss downward, up to next. Uncheck merge.In the solid bodies folder, assign this boss "water" as the material.Create with/without water configs. Kevin
Kevin Chandler wrote:
Kevin Chandler ,
You could eliminate step 1 by creating the sketch on the top surface and using the "Offset" option for the Extrude.
Glenn Schroeder wrote:
That was my approach too...
Check out this presentation by Todd Blacksher
In it, he shows a bit of this process.
Edit: LOL, how about I add the link? SWW18 Presentation - All The Small Things
I glanced earlier and saw this question.
There were no responses yet, but I didn't have time to add a link to my post - Thanks Dan!
In the presentation I did it two different ways:
1) Part - Multibody Solid using the Intersect tool.
2) Assembly - Extrude up to next.
Both methods work nicely, just depends on what you need to do.
Todd - I was at this SW2018 presentation. It was phenomenal, and I still utilize the "All The Small Things" booklet that you gave out. Thank you so much!
Jocelyn Erchul wrote: Todd - I was at this SW2018 presentation. It was phenomenal, and I still utilize the "All The Small Things" booklet that you gave out. Thank you so much!
Jocelyn Erchul wrote:
Aw shucks - Thanks Jocelyn!
I'm really glad you like the book - I knew that I was covering a lot of ground, which would make it difficult to take notes and still be able to follow along.
I had a lot of fun putting that presentation together, and it is great to hear that you enjoyed it!
How can you get this book?
It's more of a "pamphlet" - just a little thing that I handed out at SWW.
If you hit the link to the forum post that Dan Pihlaja posted earlier in the thread, the "book" is downloadable as a pdf - just print/fold/cut/staple/enjoy.
Attached is how I would do it
come on you fill the pan with water, freeze the water, then get the calipers out an measure the water... that is the easy way.
3D scan the ice.
Frederick Law wrote: 3D scan the ice.
Frederick Law wrote:
And apply the Scale function to account for the thermal expansion.
Got my answer(s) ...... Thanks
mark the one you like correct.
The suggestions I'm seeing here are good, maybe the "old school" way of doing it, which work but have a few more steps to them and slightly more risk or maintenance for stability if/when changed occur. I suggest using the "Intersect" tool to do this, the "new school" way of doing this. It requires or can use a variety of items to make an enclosed volume, without offset sketch entities or other items which may fail with design changes. For your example I think your pan + a plane is the simplest and most stable way.
Careful or take notice of a handful of convenient, but sometimes tricky or sneaky settings options within this tool to get the result you want. You could make some lumpy surface of your desired shape if attempting to illustrate the water in motion of some type, or configure the plane to angles or heights. See attached file for simple ref. starting point.
EDIT....Added the images, also just noticed Todd called out this Intersect tool already in a previous post.
Jesse Robbers wrote: I suggest using the "Intersect" tool to do this, the "new school" way of doing this.
Jesse Robbers wrote:
I suggest using the "Intersect" tool to do this, the "new school" way of doing this.
You can't make the new fangled way to over flow, you can't even get it level full..
Any way of fixing the volume of water, and letting Solidworks establish how deep it would be in the pan? For example, a gallon of water?
David Sloop wrote: Any way of fixing the volume of water, and letting Solidworks establish how deep it would be in the pan? For example, a gallon of water?
David Sloop wrote:
Here is some reading material:
The 10th Weekly Power-User Challenge (September 15th, 2017): Measuring Wine Carafe
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