0 Replies Latest reply on Jan 10, 2019 11:36 AM by Matthew Bradford

    Ignore hidden objects when Exporting .FBX?

    Matthew Bradford

      When I open up my models in Unity after exporting as .FBX, lots of models that were hidden in both Solidworks and Visualize are now shown.

      Is there an option to get around that upon import/export?


      Alternatively, is there an easy way to pick all hidden parts so that I can disable them in Visualize 2017?

      These are very big SW assemblies, so I don't know where to begin to look for hidden objects.