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rotate component about part origin

Question asked by Jose Ramos on Oct 3, 2018

How do I move components independently of other components in assembly? I am making a robot arm that I have to do an animation for. The movement required is complicated due to the 6 DOF of the robot arm. I try to position the arm during each key in the animation where I want it but every time I try to move another component it affects the other components. I want a way to move an individual component about its own component XYZ axis not the global XYZ. I tried moving individual components using the triad but it uses the global XYZ. I cant use the triad If the component I want to move is not perfectly aligned with the global axis. Is there a way to have a triad for an individual component that uses the component's XYZ?  Id appreciate some help.

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