Hello Aaron,.. create a single (12) tooth extrusion ~28degs,.. (do not merge) and a surface loft from the base/top edge tangent, untrim, cut w/surface.. fillet top edges,.. add a base extrusion to the tooth (offset for adding a fillet at the base).. add the base fillet,.. do 12X pattern and Combine all.. (before the shell)
I'd probably start with a Revolved Boss/Base. Other than that, see Can someone help me with my school assignment?.
Yes....start with the Solidworks Tutorials.
Some very important steps if you are a NEW FORUM USER....
Please share a part with how far you have already gotten. That way, we can figure out what you knowledge is and what things to correct.
One of the things with most CAD packages is, if you ask 10 people how they would model a specific item, you will get 10 totally different responses.....all from a different starting point.
How can I attach a file to a forum post?
and circular patterns are your friend! Model one section and then pattern it.
It looks like Revolve & Circular pattern are going to be your best friends with this part.
You have 3D FDM printer there in the background.... Any chance you have a 3D scanner as well?
No scanner :/
Heres what I have so far. Im still not sure how I can make the Loft/Circular pattern. Also if you repost files please consider i am using '07
Sketch1 is missing a dimension?
Sketch2 is missing a dimension?
Sketch3 is missing a dimension?
Sketch6 is missing a dimension?
Sketch10 is missing a dimension?
Sketch11 is missing a dimension?
Sketch12 is missing a dimension?
How/why are you creating circles without dimensions?
What do you mean when you say without dimensions?
Like wise many in your sketch.
What people are alluding to here is that in Solidworks one of the most important things you need to understand is that sketches should be "fully defined". What that means is that you need to add constraints and dimensions in them until every thing is defined. In Maha's post you would need to do something like place the center of the circle at the origin and then add a dimension to fully define that circle.
Please give us a little background on what you are doing. Are you a student? Are you learning SW on your own?
You have some really talented and helpful people offering up advice, but we need to know a little more about your situation to give you some guidance.
I just graduated. My university taught us Creo for a semester but Ive been teaching my self Solidworks for a few years I think im pretty good at modeling the basics. I have started a new job and the modeling is becoming more complex so I would love the help. I think I understand the importance of defining my sketches. Here is an updated model. I am also tacking this feature of the design. (see pic)
Aaron Solano wrote: My university taught us Creo for a semester ... Here is an updated model. I am also tacking this feature of the design. (see pic)
Aaron Solano wrote:
My university taught us Creo for a semester ...
Here is an updated model. I am also tacking this feature of the design. (see pic)
There is no difference between SolidWorks and Creo, weren't you taught to dimension your sketches in Creo?
Sketch13 is not fully defined, but when I place the missing dimension (or any of them) - they come out perfect?
I am curious - how did you create a 4.5" line in Sketch13 without using dimensions?
Sketch14 uses a spline where a more primitive (simple) arc would have sufficed. I think I would have simply projected (Convert Entities) the circular edge.
Sketch14 missing Tangent relation that I would expect between angled lines and arc. Is this really your Design Intent to not have these Tangent?
Because of the missing tangents - the Fillets look a bit "wonky" to me?
I would also expect to see those features before the Shell feature - you have a mighty thin wall there? The wall is a little thicker than a standard sheet of paper.
I draw a line on a surface/sketch and define it in the parameters. The only relation is that its "Vertical"
I wondered how that was done - I think this is about the 10th time I have asked someone this question.
So foreign a technique to me that I keep forgetting how anyone does that.
Creo automatically adds your dimensions, but in SolidWorks that is up to you.
You can save a step here (I think it might be slightly different in your version of SWx).
Make everthing as a solid revolution, add extrusion and array then give a shell tick, to finish add a flange by revolution
You must to give us real dimensions...
Thanks for the help! Still dont understand fully but this is still great!
Take Paul's model and "Roll" it back to see how he did it. Grab the blue bar below and move the bar up the feature tree one feature at a time and it may be easier to see what he did:
When you are done "Roll" it all the way back down the tree.
I dont think the file he created was included in the post. Unless I am missing it. Im new to this forum
Matt Peneguy wrote:Take Paul's model ....
Matt Peneguy wrote:
Take Paul's model ....
Yeah, I thought Paul posted the model with the picture. I was mistaken.
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