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Re: How will you model this on 3D?
Solid Air Oct 15, 2017 11:57 PM (in response to Wehlee Arolf)I assume you have all the dimensions for this? If so, I would probably attempt to do it as a 3D sketch. If you try to do 2D and convert then to 3D, you will need to create planes to put your 2D sketches on. I would also do it as a weldment; more tools for trimming the tubes.
Let the fun begin!!!!
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Re: How will you model this on 3D?
Wehlee Arolf Oct 16, 2017 12:18 AM (in response to Solid Air)Hi,
Actually, I already did created a 3D sketch using the inserted images on the Front & Top planes. Then, I use the Projected Curve feature (not sure if that was correct feature though). I do not have the exact dimension or blueprint of the said model.
I did tried both weldment and swepth but found few issues specially on the weldment. I could not attach it in some line/curve entities. And not to mention the familiarity on the Trimmed feature on weldment.
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Re: How will you model this on 3D?
Glenn Schroeder Oct 16, 2017 8:39 AM (in response to Wehlee Arolf)Wehlee Arolf wrote:
Hi,
Actually, I already did created a 3D sketch using the inserted images on the Front & Top planes. Then, I use the Projected Curve feature (not sure if that was correct feature though). I do not have the exact dimension or blueprint of the said model.
I did tried both weldment and swepth but found few issues specially on the weldment. I could not attach it in some line/curve entities. And not to mention the familiarity on the Trimmed feature on weldment.
You can't use the weldment feature on splines, so that probably accounts for that issue.
I have no idea what you mean by "And not to mention the familiarity on the Trimmed feature on weldment.."
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Re: How will you model this on 3D?
Wehlee Arolf Oct 17, 2017 10:22 PM (in response to Glenn Schroeder)Hi Glenn,
What I was referring too is that, I am not yet that familiar on using the TRIM/Extend.
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Re: How will you model this on 3D?
Todd Blacksher Oct 16, 2017 8:53 AM (in response to Wehlee Arolf)There is an awesome technique that I picked up from Sal Lama -
Model the body of the car as a solid, start a 3DSketch, select all of the edges, and use "Convert Entities"
Hide the body, and you are left with a fantastic 3DSketch that can be easily tweaked using the features that created the solid body.
Probably one of my favorite "Tips & Tricks" in a long time.
todd
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Re: How will you model this on 3D?
John Stoltzfus Oct 16, 2017 8:56 AM (in response to Todd Blacksher) -
Re: How will you model this on 3D?
Wehlee Arolf Oct 17, 2017 10:26 PM (in response to Todd Blacksher)Hi Todd,
I did use that feature/command but, I am not able to apply a weldment on curves/radius entities. Or I am doing something wrong. Let me go through Sal Lama technique.
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Re: How will you model this on 3D?
Todd Blacksher Oct 18, 2017 8:54 AM (in response to Wehlee Arolf)You may have an issue if some of the curves are splines - I would have to do some testing, because I rarely work with weldments, and when I do, they are usually very simple, straight line models.
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Re: How will you model this on 3D?
Glenn Schroeder Oct 18, 2017 9:26 AM (in response to Wehlee Arolf)Wehlee Arolf wrote:
Hi Todd,
I did use that feature/command but, I am not able to apply a weldment on curves/radius entities. Or I am doing something wrong. Let me go through Sal Lama technique.
As I said above, weldments won't work with splines, but should work with other curves, radii, etc. If it doesn't work for you make sure that the radius isn't too tight for the profile.
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Re: How will you model this on 3D?
Wehlee Arolf Oct 21, 2017 12:27 AM (in response to Glenn Schroeder)Hi Todd,
Noted on the spline curve for not taking weldment.
What I did to make it work was to edit the curves to an arc and it works.
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