Can we switch one camera to another during animation?
Similar question https://forum.solidworks.com/message/580245 lay an year on Motion Studies subforum.But cameras exist in Visualize, Composer and so on. That is why I repost it here in General.
I'd be inclined to render them out separately and stitch them together after.
Jump from one camera view to another can be done by keypoint settings (right click) -> Interpolation mode -> Snapanother camera can not be used to modify this one according to the lights, cameras, and scene copy?
But is it possible to make a keyframe by changing current camera?
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