This is a problem I have had with Solidworks for as long as I have been using it - random faces on models are inside-out. This doesn't seem to be a problem when rendering in Soldiworks, but this software does not exist in a vacuum.
I am using Keyshot to import native Solidworks geometry of glassware. When rendering with clear materials, the randomly reversed normals show up as ugly inconsistencies in transmission and reflections. I know I am not the only person with this problem, as I have read plenty of threads about how I am straight out of luck for being able to reverse the normals of individual faces from within Solidworks.
My question is for those of you who use third party software to render Solidworks models. How do you cope with this persistent problem?
(I know this is not a Keyshot forum and I am not here to complain about Solidworks, just trying to circumnavigate this problem and meet my deadline)