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Re: How to rotate an assembly about an user defined axis while keeping the assembly in isometric view?
Mark Kaiser Feb 16, 2015 2:10 PM (in response to Kevin Branch)You could start with re-aligning your model's center axis to the X, Y, or Z axis. Then you may be able to just use the animation wizard, or at least it would get you started. You can always add/change/remove keypoints of the animation after the wizard creates them.
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Re: How to rotate an assembly about an user defined axis while keeping the assembly in isometric view?
Jared Conway Feb 17, 2015 5:40 PM (in response to Kevin Branch)isn't there an option for the animation wizard to do this specifically? or maybe that is only in flow
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Re: How to rotate an assembly about an user defined axis while keeping the assembly in isometric view?
Jared Conway Feb 17, 2015 5:40 PM (in response to Jared Conway)one tip that i can add is if that you can't drag your model to rotate it, you're not going to be able to animate it.
also some would say that you want to create a sled and move the camera on the sled like in a movie vs moving your parts
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