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Re: Large Assembly Bug?
Mark Kaiser Nov 26, 2013 10:30 AM (in response to Asdf Asdfg)Would probably have to open to the assembly file to diagnose. My guess is the lightweight to resolved operation solves some mates that needed to be updated. Possibly some parts or sub assemblies were changed since the last time this large assembly was opened and fully resolved.
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Re: Large Assembly Bug?
Alin Vargatu Nov 26, 2013 11:29 AM (in response to Asdf Asdfg)Mark is right. A possible solution:
1. Open the assembly fully resolved.
2. Save (including modified components)
3. Open again in Large Assembly Mode
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Re: Large Assembly Bug?
Asdf Asdfg Dec 5, 2013 12:38 PM (in response to Alin Vargatu)Thanks guys, but it didn't work. Here's what I did:
Options>Assemblies>increase number of components set point such that the assembly will open not in large assembly mode>
Open assembly(it does open fully resolved)>save>close assembly>return assembly options to original setting>open (in large assembly mode)
This did not appear to generate any changes. Not a huge problem but it would be interesting to know why its happening
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Re: Large Assembly Bug?
Jim Cocca Apr 14, 2014 12:59 PM (in response to Asdf Asdfg)I reported this issue to SolidWorks months ago every time I open a large assembly in Large Assembly Mode everything comes in unresolved allowing pieces to show up where ever. the technical support rep told me to turn it off until they could figure out what was going on still have not gotten it resolved!
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Re: Large Assembly Bug?
John Sutherland Apr 14, 2014 2:45 PM (in response to Jim Cocca)It is not a new bug.
My large assembly always opens with one component having the wrong appearance.
The workaround is to resolve everything then reload the offending component.
Saving it with the correct appearance makes no difference.
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Re: Large Assembly Bug?
Jim Proctor May 27, 2014 4:49 PM (in response to Asdf Asdfg)If your assembly uses any coordinate systems in mates, your problem could be caused by SPR#614617. We had to stop using coordinate systems because of this bug.