I know that it's possible to create a solid from a surface, but was wondering if you can, & if so,
what would be the best way to go about creating a surfaced feature, & then blending or converting that to a solid
I usually just work in solids, but someone wants a bit of a tricky feature, that looks like it would
just be alot easier to construct with the surface tools, but the rest of the models features are in solids.
Anyone know the best way to approach this?
Thanks, in advance;
Rob_D SW 2012 sp1