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  <title>SolidWorks - Surfacing</title> 
  <description></description> 
  <link>https://forum.solidworks.com/forum/index.cfm?forumid=3</link> 
  <generator>FuseTalk Enterprise Edition</generator> 

	
	<item>
		<title>How to clean-up sharp corners automatically?</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14715</link> 
		<pubDate>Sat, 06 Sep 2008 10:32:53 EST</pubDate> 
		<dc:creator>Philippe Keirse</dc:creator>
   	    <slash:comments>1</slash:comments> 
		<description><![CDATA[ If you have a base flange with a corner more than 90° and on each edge of these corner an Edge flange straight right, that gives troubles in the flat-pattern -> both edge flanges stick in each other. <br />See red arrow in picture of the flat pattern.<br />This can be solved with a chamfer on each edge flange but it is a gamble to find the correct chamfer to get a perfect corner.<br /><br />Is there a way in SW to do this automatically, to have a correct corner as much as possible?<br /><br />Peka. ]]></description>
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		<title>Section to Surface Blend?</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14615</link> 
		<pubDate>Tue, 02 Sep 2008 20:23:59 EST</pubDate> 
		<dc:creator>Chris Thompson</dc:creator>
   	    <slash:comments>4</slash:comments> 
		<description><![CDATA[ Does SolidWorks have an equivalent of a 'Section-to-Surface Blend' or a 'Surface-to-Surface Blend'? Refer to this <a target=_blank class=ftalternatingbarlinklarge href="http://www.mcadcentral.com/proe/forum/forum_posts.asp?TID=27366&PN=1">link</a> for a more detailed description.<br /><br />What I would like to accomplish is to blend or loft a trimmed section to a tangent hemispherical surface. I know how to do this in Pro/Engineer, and would like to know if an equivalent function exists within SolidWorks 2007. ]]></description>
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		<title>Looking for Feedback</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14542</link> 
		<pubDate>Thu, 28 Aug 2008 17:24:33 EST</pubDate> 
		<dc:creator>Mark Biasotti</dc:creator>
   	    <slash:comments>9</slash:comments> 
		<description><![CDATA[ I'm helping one of our developers here at SolidWorks to try and get some critical feedback on the current limitations of our Extend Surface capability namely:<br /><br />- multiple face edges breaking appart when extending<br />- multiple face edges extending at different lengths <br />- multiple face edge combination simply not extending<br />- edge extends in unexpected way or direction<br /><br />If you'd like to give direct feedback on the current limitations of the extend feature, can you please email me at: Mark.Biasotti@3ds.com and I will put you intouch with the developer directly.  ]]></description>
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		<title>How to model a clamshell or blister pack</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14467</link> 
		<pubDate>Tue, 26 Aug 2008 14:46:56 EST</pubDate> 
		<dc:creator>Darren Neupert</dc:creator>
   	    <slash:comments>11</slash:comments> 
		<description><![CDATA[ <br />Does anyone here have a good technique for modeling a thermoformed plastic packaging insert?  (i.e. a clamshell or blister pack)  I have a model of a glass bottle provided to me by our customer.  I used the deform tool with decent success.  See photo.  I'm just wondering if this is how it's usually done and if there is a better technique.  For what it's worth, I am a structural packaging designer and this insert will be just one part of the overall package design.<br /><br />Thank you. ]]></description>
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		<title>Filled Surface vs. Boundary Surface vs. Lofted Surface</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14297</link> 
		<pubDate>Tue, 19 Aug 2008 09:01:40 EST</pubDate> 
		<dc:creator>Russell Jelinek</dc:creator>
   	    <slash:comments>13</slash:comments> 
		<description><![CDATA[ I've been repairing some surfacing models, and I end up in situations where a filled surface, boundary surface, and lofted surface would probably all work equally well.<br /><br />Are there situations where one feature is more desirable than the others?  <br /><br />Does one affect performance more than the others?<br /><br />The one I understand the least is boundary surface.  What makes this different from a lofted surface?<br /><br />Sorry I'm not more specific, I'm just kind of looking for rough general guidelines. ]]></description>
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		<title>curved 3D surface</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14296</link> 
		<pubDate>Tue, 19 Aug 2008 06:50:53 EST</pubDate> 
		<dc:creator>Rufat Agalarov</dc:creator>
   	    <slash:comments>7</slash:comments> 
		<description><![CDATA[ Hi <br />I'm interesting if there is any tool in SW to build curved surface decribed byequations, say exponential function. I can generate such a surface in Origin or MathCAD but couldn't find way to do it in SW. If anyone have experience with such a task ?<br />Thanks ]]></description>
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		<title>Cut Loft around Bottle using Guide Curves</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=14143</link> 
		<pubDate>Wed, 13 Aug 2008 09:22:20 EST</pubDate> 
		<dc:creator>Rick Campbell</dc:creator>
   	    <slash:comments>3</slash:comments> 
		<description><![CDATA[ Hello, <br /><br />I have created a Cut-Loft feature. I am trying to add Guide Curves 1 & 2 to the Cut-Loft feature so it has a nice smooth transisiton. <br /><br />You can change the end point points and midpoint of the Guide Curve sketch as needed and the radiuses used can also be changed.  I don't believe I have the points in the correct place - I have changed the placing of them so many times.<br /><br />I also created a Top Offset Plane. If you are able to add the features as requested; and decrease the distance dimension pertaining to the plane that would be great. What I would like to do is create a nice transtion going up and out of the bottle. <br /><br />So, if anyone can help me add these guide curves that creates a nice transition it would be greatly apprecaited.  I can't wait to see what little thing I have been doing wrong.<br /><br />Thanks so much for you help! Rick  ]]></description>
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		<title>Advice on quality surface (file attached)</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=13907</link> 
		<pubDate>Tue, 05 Aug 2008 02:43:58 EST</pubDate> 
		<dc:creator>David Montes</dc:creator>
   	    <slash:comments>5</slash:comments> 
		<description><![CDATA[ Hi everybody!<br /><br />I'm drawing a plastic cover that must fit another plastic part (which is already designed). The area where the parts fit together is basically a rectangle with rounded corners; the upper corners are not a simple radius, so I have to use this geometry in my sketch with convert entities.<br /><br />I'm looking for a smooth and good quality surface, but I'm not sure if my part is so good. Could you be so kind of having a look on my part and give me any advice on how to improve these surfaces (see image and part file, please)? I'm designing and drawing this part, so I'm free to add some little changes if neccessary.<br /><br />Greetings from Spain and sorry for my poor English... Thanks in advance!<br /><br />Best regards,<br /><br />David ]]></description>
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		<title>sweep -follow path option</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=13890</link> 
		<pubDate>Mon, 04 Aug 2008 12:24:46 EST</pubDate> 
		<dc:creator>tim czakei</dc:creator>
   	    <slash:comments>6</slash:comments> 
		<description><![CDATA[ i tried to create a normal surface to a cylinder along a wraped sketched (see attached). rulled surface feature definitely does this. i tried using sweep to see if i could get the same result. i tried the default "follow path option" which documentation says "Section remains at same angle with respect to path at all times". but what does this really mean? how does the profile orients itself while sweeping? there is only one plane normal to the path at each point but there are infinite normals to the path at each section. how the result is predictable? ]]></description>
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		<title>Ruled surface trim</title>
		<link>https://forum.solidworks.com/forum/messageview.cfm?catid=20&amp;threadid=13833</link> 
		<pubDate>Fri, 01 Aug 2008 11:26:55 EST</pubDate> 
		<dc:creator>Brian Cayer</dc:creator>
   	    <slash:comments>5</slash:comments> 
		<description><![CDATA[ Hi,<br /><br />Can anyone tell me how to get this ruled surface to taper inward?<br /><br />Change direction only makes it go to the back.<br /><br />This is part of an lesson on page 224 of the book that comes with the Advanced Surface Modeling Class by SW<br /><br />Regards, ]]></description>
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